Orca Insurgency
A 3D oceanic adventure to save your captured pod and the fight for the sea.
Built with Unity. Physics-driven jumps, ragdolls, predator-prey AI, cinematic cutscenes, and realistic ocean rendering.
Indie • Colorado
Indie games and electronic music from Colorado.
Now playing
A 3D oceanic adventure to save your captured pod and the fight for the sea.
Built with Unity. Physics-driven jumps, ragdolls, predator-prey AI, cinematic cutscenes, and realistic ocean rendering.
Made with my hands
First in the Get Off My Land FPS series. Shipped on itch.io.
Browser-playable FPS demo. Three levels, one boss hog. Long Load time, Desktop only.
Quick browser experiments. Built fast, played in the browser, no install.
In 2025 a group of monkeys escaped a research lab! Run for the Forest!
Ecosystem simulation with procedural genetics, biomes, disasters, and mutation tracking. SimLife-inspired.
Unity shader modeling chromatophores, iridophores, and leucophores. Open source.
Sounds
Atmospheric, glitchy instrumental soundscapes layered over heavy bass. Each track carries an emotion I couldn't find words for. On Spotify and everywhere else.
Unofficial beats and singles that never made it to streaming.
Who's behind it
Carter is an indie game developer and electronic musician based in Colorado, shipping as yuccabuccA and running Sugarfire Farms LLC. Be ready for more off the wall games and simulators. — Mixing a love of nature with dark comedic overtones and biologically inspired code — Most of what you see here is still in motion.
Say hi
Best way to reach me is email: carter@yuccabucca.com